
- APPLE JAVA SCRIPT MAC OS
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Such information is useful as it indicates that the device has a touch screen and it's either a Tablet with a screen size greater than or equal to 7 inches or a Smartphone with a screen size less than 7 inches.
APPLE JAVA SCRIPT MAC OS
Mozilla/5.0 (iPad CPU OS 8_0 like Mac OS X) AppleWebKit/600.1.4 (KHTML, like Gecko) Version/8.0 Mobile/12A365 Safari/600.1.4

The following User-Agent is from an iPad. The most information that can be obtained using the User-Agent is whether the device is either an iPhone or iPad. Unlike almost every other device vendor Apple do not identify different iPhone and iPad models in the User-Agent header.
APPLE JAVA SCRIPT FULL
A full time team of analysts is needed to test and classify new devices, operating systems and browsers.
APPLE JAVA SCRIPT PROFESSIONAL
Using statistical analysis and a professional team of data analysts 99.9% or better detection accuracy is achieved.
APPLE JAVA SCRIPT ANDROID
The presence of the characters "Nexus 7" before "Build" and after the Android version indicate the requesting device is a Nexus 7.ĥ1Degrees tracks hundreds of millions of different User-Agent headers. Mozilla/5.0 (Linux Android 4.3 Nexus 7 Build/JSS15Q) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/.72 Safari/537.36 The following User-Agent is from a Nexus 7. They are provided during the first web request and are extremely quick to process.ĭevice detection solutions such as 51Degrees look for indicators in these HTTP headers to identify the device vendor and model. User-Agent HTTP headers are the most popular method of detecting different devices. Summary of benefits and drawbacks for each technique 1.


JavaScript snippets and data needed to implement the first three techniques are provided. This blog explains four different techniques which can be used to identify iPhones and iPads along with the benefits and drawbacks of each approach. Find out more Apple is DifferentĪpple devices are particularly complex to identify. The most important information for optimisation is the device type (Smartphone, Tablet, Desktop, Feature phone, etc), the input methods supported (hover, touch, keyboard, etc) and the physical dimensions of the screen. Example Euro Millions lottery game card for different devices - see Loterie Nationale Case Study Testing and development times can be reduced by separating out different groups of devices.

Performance can be improved by reducing the amount of data sent to devices likely to be on slower data connections. Page layouts can be optimised for specific screen sizes and input methods. It also provides the granular level of detail required by Programmatic Advertising for more effective targeting and bid pricing for ‘real’ users. Device detection enables a web developer or designer to optimise a web page specifically for the type of device that is accessing it.
